We FINALLY got to present our 30 second action sequence clips in class today a week late. I did mine last Tuesday in ten minutes while I was freaking out thinking it was Wednesday and that class was about the start...and then it turned out I didn't have class, and then the next day the server was down and we couldn't turn them in anyway. I also found out last Wednesday that they were only supposed to be 30 seconds long, and I'd made mine a full minute. So, instead of spend my extra week making a much more professional video, I took my minute-long super-rushed action sequence and amped it up to double speed. Voila! 30 seconds!
Needless to say, it was a hit.
And then later today I worked on the bump mapping, texturing, and specular mapping of my fourth-ever 3D model! It's supposed to be a lower resolution model (like for video games) witha bunch of hand-made tricks to make it look higher quality. It's nowhere near done but here's what it looks like so far!

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